The function sets the Quarky Gripper Robot’s gripper servo motor angle for an open position to the specified value.
The example demonstrates using the Quarky touch display to make touch piano.
Script
Function Definition: setopenangle(angle = 90)
The function sets the Quarky Gripper Robot’s gripper servo motor angle for an open position to the specified value.
Name | Type | Description | Expected Values | Default Value |
---|---|---|---|---|
angle | int | The angle for the servo motor at closed grip postion. | 0-180 | 90 |
Now we will connect the Ultrasonic Sensor to the Robot. The sensor and the robot have the following pins:
We will start with connecting the ultrasonic sensor with Quarky using the 4 set wire provided in the kit. But, first, make the connection in the following way:
sprite = Sprite('Tobi')
quarky=Quarky()
while True:
if quarky.readpushbutton("L"):
sprite.move(-10)
elif quarky.readpushbutton("R"):
sprite.move(10)
sprite = Sprite('Tobi')
quarky = Quarky()
while True:
if quarky.ispadtouched("T1"):
quarky.drawpattern("bbbjjbjjbjjbbjjbjjjbjjbjjjbjjbjjbbb")
quarky.playtone("C4", 8)
if quarky.ispadtouched("T2"):
quarky.drawpattern("cccjcccjcjjjjcjcjjcccjcjjcjjjcjjccc")
quarky.playtone("D4", 8)
if quarky.ispadtouched("T3"):
quarky.drawpattern("fffjfffjfjjjjfjfjjfffjfjjjjfjfjjfff")
quarky.playtone("E4", 8)
if quarky.ispadtouched("T4"):
quarky.drawpattern("dddjdjdjdjjdjdjdjjdddjdjjjjdjdjjjjd")
quarky.playtone("F4", 8)
if quarky.ispadtouched("T5"):
quarky.drawpattern("gggjgggjgjjgjjjgjjgggjgjjjjgjgjjggg")
quarky.playtone("G4", 8)
Now we will connect the Ultrasonic Sensor to the Robot. The sensor and the robot have the following pins:
We will start with connecting the ultrasonic sensor with Quarky using the 4 set wire provided in the kit. But, first, make the connection in the following way:
sprite = Sprite('Tobi')
quarky = Quarky()
quarky.setultrasonicpins(1, 18, 19)
while True:
sprite.say(quarky.getdistance(1))
sprite = Sprite('Cassy Dance')
quarky = Quarky()
import time
sprite.switchcostume('cassy-a')
sprite.gotoxy(0, 0)
while True:
if quarky.ispadtouched("T1"):
quarky.playsound("QuarkyIntro")
if quarky.ispadtouched("T2"):
quarky.showpattern("party colors")
if quarky.ispadtouched("T3"):
time.sleep(0.2)
sprite.nextcostume()
if quarky.ispadtouched("T4"):
quarky.stopaudio()
sprite = Sprite('Tobi')
od = ObjectDetection()
speech = TexttoSpeech()
quarky = Quarky()
od.video("on", 1)
od.enablebox()
od.setthreshold(0.5)
speech.setvoice('alto')
speech.setlanguage('en')
while True:
od.analysecamera()
if od.isdetected('banana'):
quarky.drawpattern("ccccccccccccccccccccccccccccccccccc")
speech.speak("Biodegradable Waste")
if od.isdetected('bottle'):
quarky.drawpattern("fffffffffffffffffffffffffffffffffff")
speech.speak("Non Biodegradable Waste")
sprite = Sprite('Square Box')
obj = ObjectDetection()
obj.disablebox()
obj.setthreshold(0.5)
obj.analysestage()
sprite.gotoxy(0, 0)
sprite.setsize(100)
sprite.say(str(obj.count()) + " Object Detected", 2)
for object in range(1, obj.count() + 1):
sprite.setx(obj.x(object))
sprite.sety(obj.y(object))
sprite.setsize(obj.width(object))
sprite.say(obj.classname(object) + " with " + str(obj.confidence(object)), 2)
sprite = Sprite('Tobi')
obj = ObjectDetection()
obj.enablebox()
sprite.gotoxy(-180, -110)
sprite.setsize(100)
obj.setthreshold(0.3)
obj.analysestage()
sprite.say(str(obj.detectedcount("person")) + " Person Detected at 0.3 Threshold", 2)
obj.setthreshold(0.5)
obj.analysestage()
sprite.say(str(obj.detectedcount("person")) + " Person Detected at 0.5 Threshold", 2)
obj.setthreshold(0.9)
obj.analysestage()
sprite.say(str(obj.detectedcount("person")) + " Person Detected at 0.9 Threshold", 2)
thumb = Sprite('Thumb')
index = Sprite('Index')
middle = Sprite('Middle')
ring = Sprite('Ring')
pinky = Sprite('Pinky')
hand = Posenet()
hand.video("on", 0)
hand.enablebox()
thumb.switchcostume("ball-a")
thumb.setsize(50)
index.switchcostume("ball-b")
index.setsize(50)
middle.switchcostume("ball-c")
middle.setsize(50)
ring.switchcostume("ball-d")
ring.setsize(50)
pinky.switchcostume("ball-e")
pinky.setsize(50)
while True:
hand.analysehand()
if hand.ishanddetected():
thumb.setx(hand.gethandposition(1, 4))
thumb.sety(hand.gethandposition(2, 4))
thumb.show()
index.setx(hand.gethandposition(1, 8))
index.sety(hand.gethandposition(2, 8))
index.show()
middle.setx(hand.gethandposition(1, 12))
middle.sety(hand.gethandposition(2, 12))
middle.show()
ring.setx(hand.gethandposition(1, 16))
ring.sety(hand.gethandposition(2, 16))
ring.show()
pinky.setx(hand.gethandposition(1, 20))
pinky.sety(hand.gethandposition(2, 20))
pinky.show()
else:
thumb.hide()
index.hide()
middle.hide()
ring.hide()
pinky.hide()
sprite = Sprite('Tobi')
pose = Posenet()
pose.video("on", 0)
pose.enablebox()
while True:
pose.analysecamera()
bodyPartCount = 0
for i in range(21):
if pose.isdetected(i, 1):
bodyPartCount += 1
sprite.say(str(bodyPartCount) + " Parts Detected")
sprite = Sprite('Ball')
pose = Posenet()
pose.video("on", 0)
pose.enablebox()
while True:
pose.analysestage()
if (pose.isdetected(0, 1)):
sprite.setx(pose.x(0, 1))
sprite.sety(pose.y(0, 1))
sprite.show()
else:
sprite.hide()
sprite = Sprite('Pencil')
hand = Posenet()
pen = Pen()
hand.video("on", 0)
hand.disablebox()
pen.clear()
pen.setcolor([0, 255, 0])
pen.setsize(2)
while True:
hand.analysehand()
if hand.ishanddetected():
if sprite.iskeypressed("space"):
pen.down()
sprite.setx(hand.gethandposition(1, 8))
sprite.sety(hand.gethandposition(2, 8))
else:
pen.up()
sprite = Sprite('Square Box')
qr = QRCodeScanner()
qr.video("on flipped", 0)
qr.disablebox()
while True:
qr.analysecamera()
if qr.isdetected():
sprite.setx(qr.xpos("center"))
sprite.sety(qr.ypos("center"))
sprite.setdirection(qr.angle())
sprite.say(qr.codedata())
sprite.show()
else:
sprite.hide()