The function sets its sprite’s X and Y position to the specified value. This block has no animation in its movement — it is the simplest way to move a sprite around the screen without displaying any animation (i.e. gliding). Therefore, this block is used whenever a sprite needs to jump to another spot.
The example demonstrates how to make the sprite track and stamp its image on the mouse when the space key is pressed in Python.
Code
sprite = Sprite('Tobi')
pen = Pen()
pen.clear()
while True:
if (sprite.iskeypressed("space")):
sprite.setx(sprite.mousex())
sprite.sety(sprite.mousey())
pen.stamp()